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From a road trip improvisation to a real card game — here's how Raging Monkey Games came to be.
Long before Raging Monkey Games had a name, a logo, or a single printed card, it had a long road trip and a restless group of kids who needed something to do.
Founder Tony Mazzola was behind the wheel — miles of highway stretching ahead — when he started making up a word game on the spot. No board. No cards. Just definitions, guesses, and laughter bouncing around the back seat.
"I said I'll give you a definition and you guess the word. The faster they guessed, the more points they got. Within ten minutes, the whole car was obsessed."
That spontaneous game planted a seed. Over the next few years, Tony refined the rules, handpicked words, wrote and rewrote definitions, and turned that road-trip experiment into a polished card game called Tri-Definition.
Raging Monkey Games is the company he built to bring it to tables everywhere — and it's just getting started.
Every game has an origin story. Here's ours.
Tony invents a verbal word game mid-drive to keep his son and friends engaged. Three definitions, one hidden word, and pure competitive instinct.
Playtesting with family and friends over years of game nights. Scoring evolved. The word list grew. The concept locked in.
The first physical prototype of Tri-Definition is printed. Teal. Pink. Lime. Those iconic three bands that players now recognize instantly.
The brand is locked. The mascot is drawn. Raging Monkey Games officially exists — and Tri-Definition hits Kickstarter.
The people behind Raging Monkey Games.
Tony is the mind behind Raging Monkey Games and Tri-Definition. A creative by instinct and a game enthusiast by obsession, he turned a back-seat word game into a real product — built on the belief that the best games are the simplest ones done brilliantly.
Emily is the co-founder of Raging Monkey Games and a key contributor to the development and launch of its first game, Tri-Definition. An engineer by day and a board game enthusiast by night, Emily eagerly applies her project skills and board game knowledge to develop, play-test, and market our games. Emily loves games that bring people together for a shared fun experience of the mind.
Ava is the graphic designer behind the logo, box, and card visuals for Tri-Definition. Drawn to the challenge of making something people would pick up and play, she shaped a look that's both clean and playful — designed to stand out without overcomplicating the game.
Great games challenge the brain without burying you in rulebooks. Tri-Definition proves you can have depth and simplicity at the same time.
The best game nights are the ones you still talk about years later. We design for those moments — the groans, the roars, the "wait, what?!" reactions.
A game you play once isn't a great game. We obsess over replayability — hundreds of words, zero duplicate definitions, always fresh.
Our Kickstarter is launching soon. Every backer will be part of the Raging Monkey Games founding story.